Tips
Creation of new rooms/lobbies is as simple as:
private void lobbiesInit()
{
lobbies = new List<Lobby>();
Lobby lobby_1 = new Lobby(_id : 1, _rouletteCalcs: rouletteCalcs, this);
Lobby lobby_2 = new Lobby(_id : 2, _rouletteCalcs: rouletteCalcs, this);
Lobby lobby_3 = new Lobby(_id : 3, _rouletteCalcs: rouletteCalcs, this);
lobbies.Add(lobby_1);
lobbies.Add(lobby_2);
lobbies.Add(lobby_3);
}
The id needs to be unique.
Add new chip with the chip prefab.

Set chip value and chip sprite.

Edit the prefab PlaceHolderWrapper in Prefabs/roulette by adding your new chip value/sprite.
Last modified 1yr ago